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the_ecips

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A member registered Apr 22, 2019

Recent community posts

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You obvs. didn't get it lol.
Seriously, the whole "found some game/ scrapped project" is a genre. Get used to it. And appreciate the box art they made for this, it's awesome!

Close enough :D 

Very fun idea, thank you! Will do some more to play with the AI. 

The struggle is real.

And here I thought the sheep.exe would be my fav. desktop pet ever. Guess I was wrong.

This is epic. :D

Uuuuuugh I got shivers, not just down my spine but every limb. Thank you for the new nightmare! Ö_O

I've seen a youtube video on this and even though I know the SCP by heart, even watching the gameplay (by CJU) kept me on edge, I didn't even dare to watch fullscreen.
By far my absolute favourite version of the SCP-087/087-1!
Great sound effects, great atmosphere! I'll need some time before I'll be in the right mindset to dare playing it myself, kudos to you!
Very, very good job!

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I'm a little bummed that I can't find a link or a mention of "The other side of the box", the short movie by Caleb J. Phillips, here. It's basically the exact story of the horror short film as game. It's still a solid game, but where the horror short makes an excellent case of explaining why he leaves the box with his wifey at home and goes to find help you missed that crucial story part in the game.
It makes no sense. He picks up a random box at his porch, somehow finds out he needs to look at it and then... leaves. Gets back home and wifey is dead ... why?
When the player goes to grab the mobile phone, the wife keeps staring at the box ingame and the dude in the box moves anyways, so why would he leave her? I mean, I know why, but not because I was told the reason in the game or given a hint. Or I missed it, that's also possible.

I've seen the short film, but I would not understand that if I hadn't. The idea of making "don't look away" into a game is great, it worked perfectly in "The Red Fridge" game where you were not supposed to look away, the constant threat of "If I look away I'm dead" was there. As soon as the player started to look away, an audible and visible threat continued to grow and finally killed you.
If you expand on the threat a little more so the player really has to look at the box so the dude doesn't come out and kill the player before he can leave the house, it might make the game a little more tense. There is a neat game mechanic in there.

Special Kudos for all the shoutouts to other Indie Devs and the voice actors, that is really great. I love this sense of community in the indie scene. <3

Keep it up!
(... and don't forget to complete the credits :3 )

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If you knew the movie you'd know why. It's actually a short film, search youtube for "The other side of the box", you'll know which one when you see the thumbnail. I was angry, too, that he left his wife with the box, but it makes kinda sense in the film.
Never explained in the game, tho.

Edit: Also, calm down. All your interpretations of the dev's character and life choices based on a small game he published on itch are ... I don't find the words.
Speaking as a women here, please use this energy and defend women's rights where it matters and not by capslocking the comment section of an indie game. We have much more problems than storylines like that - like the games on Steam where the whole game is to "beat up hookers until you get your money", please go there and unleash your fury on those devs. :) I'm totally rooting for you!

(Plus; thinking about it - I'd have asked my husband to get help, too, because I'm not even taken seriously when I'm explaining the stuff I have a friggin bachelor's degree on. Trust me, guy-person would have had much higher chances of anyone believing him. Just on a side note. :)  )

I really, really like this lore and the athmosphere! Thank you for sharing this! I had a (unnerving) blast playing this :D

Got the red mushroom pet. Very cute, thank you for sharing! :)